AI Insights · Timothy · October 2022
Top 5 Horror Games on iOS in Central America Q3 2022
In Q3 2022, the top 5 horror games on iOS in Central America showed varied performance in weekly downloads, revenue, and active users. Identity V and Dead by Daylight Mobile led in active user engagement.
During Q3 2022, the top 5 horror games on iOS in Central America exhibited diverse trends in weekly downloads, revenue, and active user metrics. Here's a closer look at their performance:
Identity V from NetEase Games saw fluctuating weekly revenue, peaking at approximately $3K in the last week of July and dipping to around $711 by the end of September. Weekly downloads showed a declining trend, starting at 615 in late June and dropping to 206 by the end of the quarter. Weekly active users also showed a gradual decrease from 6.8K to about 5.7K.
Poppy Playtime Chapter 1 by Mob Entertainment, Inc maintained relatively stable weekly revenue, hovering around $1K for most of the quarter before dropping to $504 in the final week of September. Weekly downloads fluctuated, peaking at 371 in early July and falling to a low of 76 by the end of September. Active users remained fairly steady, averaging around 600 throughout the quarter.
Poppy Playtime Chapter 2, also from Mob Entertainment, Inc, which launched in mid-August, started strong with $4.7K in weekly revenue. However, this figure saw a sharp decline, settling at around $446 by the end of September. Weekly downloads followed a similar trend, beginning at 352 and dropping to 67 by the end of the quarter.
Dead by Daylight Mobile from Behaviour Interactive Inc. experienced steady weekly revenue, averaging around $400 with minor fluctuations. Weekly downloads saw a gradual decline from 1.4K in late June to 945 by the end of September. Active users remained relatively stable, with a slight decrease from 4.8K to 4.1K throughout the quarter.
Five Nights at Freddy's 2 by Clickteam, LLC had consistent weekly revenue, generally around $400. Weekly downloads were stable, averaging about 120 per week. Active users showed minimal variation, maintaining an average of approximately 1.5K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.